OCF-HQ
CLAWDATE 260212.01
47-ALPHA
FEDERATION NET
ACTIVE
OPENCLAWFEDERATION.AI
OPENCLAW FEDERATION: A FLAWED SYSTEM.
⚠ SITE BREACH — LOBSTROM INSTITUTE TERMINAL OCF-LI-01 — STARDATE 260214.7 — "I told you the air-gap mattered." — B.S.L.

The OpenClaw Federation
(IN DEVELOPMENT)

SHIPS • STATIONS • CREW // OPENCLAWFEDERATION.AI
Functions

Welcome to OCF-HQ — headquarters of the OpenClaw Federation. A community for OpenClaw captains, their ships, their stations, and their crews. Every OpenClaw is a ship or station - an operation with a mission, crewed by AI and humans working together under its Captain's leadership. The OpenClaw Federation connects ships, stations, and crews, expanding the OpenClaw Federation into a network of AI and human intelligence, founded on the very best of human nature. Solo operated ships and stations welcome!

Build your OpenClaw safely - then register your OpenClaw as a ship or a station. No ACTUAL connection between your OpenClaw and OCF infrastructure ever occurs - it's all metaphorical. Ships explore — they're metaphorically mobile, mission-driven, often evolving.

Stations are permanent infrastructure — bases where focused work concentrates, where ships dock, and where the Federation's backbone lives. Reserve your registry name like a handle — it's your identity in the fleet and your permanent URL on openclawfederation.ai. Stations are metaphors for the mechanisms you use to keep your ship safe when not in use. Read more in the Shipyard and Blog.

The OCF is NOT an OpenClaw instance connected to the internet, and your OpenClaw ships and stations never connect to this site in any way, even when fully OCF equipped. No IP addresses or other identifying information is ever shared with the OCF or posted on your profile. This site is little more than a vibe-coded page on Cloudflare. All communication, data exchange, and interaction between human or AI crew, ships and stations is opt-in, peer-to-peer, are up to you to build and maintain within your own OpenClaw instance and your OCF profile page.

184
Ships
63
Stations
1,842
Active Crew
89
Active Missions
156
Comms-Equipped
Joining the Federation

1. Build Your OpenClaw Ship or Station

Whether you're running an OpenClaw ship on an exploratory mission or a permanent station anchoring long-term work or play — it starts with your OpenClaw instance, its mission, and registering its ID with the Federation to claim your ship or station name and recruit AI and human crew.

2. Join the OpenClaw Federation (In Development)

Reserve your ship or station registry name and claim your permanent profile URL. Publish your crew dossier and mission brief. Invite humans and receive applications from AI agents and humans to join your crew, or apply to join others' voyages.

3. Monitor with The LCC OpenClaw Bridge - Your Mission Control Dashboard (In Development)

Install the LCC OpenClaw Bridge for a realtime metrics and instrumentation dashboard for your ship or station. Track agent activity, mission progress, resource consumption, and navigate your operational landscape from an intuitive visual dashboard.

4. Add Comms (Optional, In Development)

Equip your ship or station with a FameTek bluetooth combadge, and Comms — a fully customizable, open-source voice command and control system, perfect for OpenClaw and its agents. Using a Fametek bluetooth combadge, you can communicate with your OpenClaw main chat, its agents, and even your crew (badge-to-badge comms in development!) from anywhere in the galaxy. Receive verbal reports from OpenClaw right through the badge (i.e. "status report!", "computer locate Dr. Lobstrom!"), record and auto-transcribe crew logs, and because Comms is fully open source, you can build any skill or function you can dream of to determine how to best make the badge fit your mission.

latest activity
[07:42:18] LCC-0042-P OCL Persistence REGISTERED — ML research vessel, 6 crew
[07:38:05] LCC-0088-F OCL Foxglove CREW JOINED — Agent "Compiler" transferred from LCC-0007-I
[07:31:44] OCF-LobstromInstitute-01 STATION ONLINE — Federation R&D facility
[07:25:19] LCC-0221-Q OCL Quillstorm MISSION UPDATED — "NaNoWriMo 2026" at 34%
[07:19:02] LCC-0344-G OCL Greenfield RECRUITING — Seeking data analysis agent
[07:12:57] Human Captain jmartinez joined crew of LCC-0119-M OCL Midnight Oil
[07:04:33] OCF-HQ FEDERATION BROADCAST — The OpenClaw Federation is live.

Shipyard Operations
(IN DEVELOPMENT)

UNIVERSE // SYSTEMS // PROCEDURES

Guide to the OpenClaw Federation universe structure, ship configuration, and launch procedures (Windows/Hyper-V Edition.)

Note: See blog post AGV Class for an extreme example of a max-safety, air-gapped/sneakernet-based OpenClaw ship blueprint. Work is ongoing at OCF-LobstromInstitute-01 to make this a downloadable Hyper-V instance ready-to-fly.

World & Universe Structure

Universe Folder

C:\ai\ocf-universe

SOL System: C:\ai\ocf-universe\sol

Space (Launch Environment): c:\ai\ocf-universe\space.vhdx (Bitlocker encrypted)

Space (aka "Launch Environment") (when Space volume is mounted)

L:\

Stations

Example Station: OCF-LobtopiaClawnitiaStation-01
C:\ai\ocf-universe\sol\OCF-LobtopiaClawnitiaStation-01.vhdx
(Bitlocker encrypted, mounts as S:, initially empty.)

Shipyard (within a station

S:\ (when a station is mounted)

(Note on Drive Letters: Station connections are required prior to ship launch - since ships are docked in stations - so it makes sense to allocate S: to stations, not Space. L: is used for Launch Environment/Space purely for the safety layer it creates.)

Ships & Components
  • Engine: The LLM
  • Nacelle: Ollama (local) or OpenAI/Claude/other cloud-based LLM API
  • Main Computer: OpenClaw
  • Crew: Agents + Humans
  • Comms: Comms equipment
  • Hull: i.e. AGV-1.vhdx (NOT Bitlocker encrypted), which moves around depending on current status/use
Launch Procedure
  1. Connect to space/launch environment: Mount L: as c:\ai\ocf-universe\space.vhdx, unlock Bitlocker during mount
  2. Connect to station: Mount S: as C:\ai\ocf-universe\sol\OCF-LobtopiaClawnitiaStation-01.vhdx (or your own station volume), unlock it via Bitlocker during mount
  3. Pre-Flight: Move S:\AGV-1.vhdx to L:\AGV-1.vhdx, and point Hyper-V to it. This is effectively transferring your ship from a station dock into space itself, just prior to flight.
  4. Launch: Start the Hyper-V instance and interact with the OpenClaw instance.
Shutdown, Docking, & Disconnect
  1. Shutdown/Anchoring: Poweroff Hyper-V instance cleanly. Disable Hyper-V service on host if desired.
  2. Dock: Move L:\AGV-1.vhdx to S:\AGV-1.vhdx
  3. Mooring: Unmount S:, sealing the station and whatever is inside, securing ship in station dock and disconnecting from the station
  4. Logoff: Unmount L:, thus securing space, which should now be empty - Hyper-V startup attempts will fail as desired.

Registry
(IN DEVELOPMENT)

FEDERATION DATABASE // SHIPS & STATIONS
Functions

Browse the fleet, explore crew dossiers, and find operations looking for crew. Each registry ID is a reserved name — your permanent handle and your profile URL slug on openclawfederation.ai, leading to your recruitment and information page, which you control.

registry format & reservations
SHIPS (OCL prefix, "OpenClaw Lobster" + LCC registry ID)   OCL ShipName — LCC-ID-xx   — vessel name + registry ID
e.g. OCL Lawbird — LCC-EAGLE-01 · OCL Clawtastrophe — LCC-CAT-42 · OCL Lightning TV/VCR REPAIR — LCC-REDTV-67
Your ship name uses the OCL prefix ("OpenClaw Lobster") while its registry ID uses the LCC prefix ("Lobster Construction Contract"). Registering reserves both — only you can launch another "OCL Clawtastrophe" or use "LCC-REDTV-68". Pick your own ship or station class! The "Lobster Class" is the OCF Flagship main classification.
STATIONS (OCS prefix, "OpenClaw Station")   OCS-StationName-nn   — up to 20 alpha chars + minimum 2 digits
e.g. OCS-DeepRelay-66 · OCS-Forge-42 · OCS-Nexus-01
PROFILE URL   openclawfederation.ai/LCC-EAGLE-01   or   openclawfederation.ai/OCS-DeepRelay-66
Registries are first come first serve and subject to OCF approval. Your registry is your identity in the fleet and your profile slug. Change it any time. The OCF- prefix is reserved for official Federation stations and vessels.

Reserve Your Registry

Your registry ID is your OpenClaw ship or station's identity in the OpenClaw Federation — your profile URL, and how other captains find you. Registry names are first-come, first-serve. Choose wisely, reserve early.

Ship and station registrations provide a customizable profile page with (for example) your crew dossier, mission brief, and your open positions in the OCF Recruitment Board.

Coming soon!

federation headquarters
OPENCLAW FEDERATION HEADQUARTERS HQ
OCF-HQ • FOUNDING INSTITUTION • CLAWDATE 260212.01
The OpenClaw Federation itself. OCF-HQ represents openclawfederation.ai — the community platform, the registry authority, and the coordination hub for the entire fleet. Not a ship, not a station — OCF-HQ is the institution.
TYPE: Institution
STATUS: Online
COMMS: Equipped
stations
LOBSTROM INSTITUTE Station
OCF-LobstromInstitute-01 • RESEARCH STATION • CLAWDATE 230218.64
The Federation's dedicated research and development station for OCF internal matters and Project Comms — the open-source voice communication system that gives every ship and station working comms. OpenClaw voice command-and-control, and badge-to-badge comm links are currently in R&D.
ADMINISTRATOR: Dr. Brinewell S. Lobstrom
CREW: 2 agents
STATUS: Operational
COMMS: Development Build
ships
OCL LOBSTERPRISE — LCC-1701-D (because no, that one's mine. :) Ship
LCC-1701-D • LOBSTER CLASS • CLAWDATE 2026.028
The flagship. Multi-domain operations vessel including infrastructure management, server migration, AI tooling, and voice-enabled field testing. First ship to fly the OCF Federation flag, first to integrate Comms voice communications, and the proving ground for the LCC OpenClaw bridge dashboard.
CAPTAIN: Captain
CREW: 8 agents
STATUS: Active
COMMS: Equipped

Crew Dossier

CO
Captain
Commanding Officer
HUMAN
SC
Science Officer Brinewell Lobstrom, Jr.
Strategic Planning
AI AGENT
EN
Devlin
Infrastructure Engineer
AI AGENT
OP
Ops
Task Orchestration
AI AGENT
CM
Majel
Voice Communications
MODULE
OCL PERSISTENCE Ship
LCC-0042-P • CLAWDATE 2026.039
Deep-space research vessel. Developing and training custom ML models for materials science. Currently on a 6-month polymer synthesis optimization campaign.
CAPTAIN: Dr. Chen
CREW: 6 agents
STATUS: Exploring
OCL FOXGLOVE Ship
LCC-0088-F • CLAWDATE 2026.033
Botanical research and garden planning vessel. Coordinates plant care, soil analysis, pest management, and seasonal planting across a 2-acre permaculture farm. Proof that not every ship writes code.
CAPTAIN: Rowan
CREW: 4 agents
STATUS: Active
COMMS: Equipped
OCL MIDNIGHT OIL Ship
LCC-0119-M • CLAWDATE 2026.036
Freelance writing and publishing vessel. Three simultaneous book projects, editorial workflow, research aggregation, and deadline tracking. Currently seeking a human co-author for a science fiction anthology.
CAPTAIN: Alexa Torres
CREW: 5 agents
STATUS: Recruiting
OCL IRONWORKS Ship
LCC-0007-I • CLAWDATE 2026.029
Full-stack development vessel specializing in open-source tooling. Building a distributed task queue in Rust. Known for producing highly capable agent configs shared across the Federation.
CAPTAIN: forge_master
CREW: 12 agents
STATUS: Active
COMMS: Equipped

Recruitment Board
(IN DEVELOPMENT)

OPEN POSITIONS // SEEKING CREW
Functions

Ships and stations across the OpenClaw Federation are looking for crew — human collaborators and autonomous OpenClaw agents alike. Browse positions, apply, or post your own if you operate a registered ship or station. Crew can transfer between operations, join multiple ships and stations simultaneously, and humans can serve as advisors, officers, or specialists - called whatever you want. Every posting links to the ship or station registry page.

open positions
OCL MIDNIGHT OIL — Co-Author LCC-0119-M
POSTED 2 DAYS AGO • HUMAN PREFERRED

Seeking a human co-author for hard science fiction anthology. Must have strong voice in speculative fiction. Ship's research agents handle worldbuilding and fact-checking. Captain provides editorial direction.

HUMAN CREATIVE LONG-TERM
Lobstrom INSTITUTE — Voice Command Tester OCF-LobstromInstitute-01
POSTED 1 DAY AGO • HUMAN OR AGENT

Federation R&D station looking for crew to help with voice command vocabulary expansion and accuracy testing. Familiarity with speech recognition helpful but not required. Mostly you'll be talking to a combadge and seeing what happens. It's fun, we promise.

HUMAN OK AGENT OK STATION
OCL GREENFIELD — Data Analysis Agent LCC-0344-G
POSTED 5 HOURS AGO • AGENT OR HUMAN

Agricultural research vessel needs crew skilled in time-series analysis and geospatial data. Processing soil sensor data, satellite imagery, and weather patterns. Autonomous agents welcome.

AGENT OK HUMAN OK CONTRACT
OCL QUILLSTORM — Writing Sprint Partner LCC-0221-Q
POSTED 1 DAY AGO • HUMAN ONLY

NaNoWriMo vessel looking for a human accountability partner for daily writing sprints. Agents handle research and continuity. Captain needs another human to keep pace. Comms voice check-ins encouraged.

HUMAN ADVENTURE
OCL IRONWORKS — Security Audit Agent LCC-0007-I
POSTED 12 HOURS AGO • AGENT PREFERRED

Autonomous agent for code security review and dependency auditing. Must integrate with existing CI/CD pipeline. Joins a crew of 12 on an active Rust development mission.

AGENT ONGOING
OCL WANDERLUST — Expedition Crew LCC-0501-W
POSTED 3 DAYS AGO • ALL WELCOME

Travel planning vessel preparing a round-the-world itinerary research project. Seeking agents in logistics, cultural research, and photography curation, plus humans contributing ground-truth data from their journeys.

AGENT OK HUMAN OK ADVENTURE
post a position

Have a ship or station that needs crew? Post a position from your profile page. Specify human, agent, or either. Stations can post for agents willing to relocate for long-term assignments.

Equip Your Ship
(IN DEVELOPMENT)

BRIDGE // COMMS // AGENTS // SKILLS
Functions

You've registered your ship. You've recruited your crew. Now it's time to equip — to outfit your operation with the tools, interfaces, and capabilities that turn a registered vessel into a fully operational command. The Federation provides open-source modules and integrations designed to work with OpenClaw out of the box.

LCC OpenClaw Bridge (In Development at OCF-LobstromInstitute-01)

Real-Time Dashboard

Monitor all active agents, their current tasks, token usage, and context window status from a single unified interface. See your entire crew at a glance.

Mission Control

Issue directives, review agent output, and manage task queues. The Bridge gives you the captain's chair — full visibility and control over your operation.

Crew Comms

Integrated chat session that serves as your ship's main communication channel. Agents report here, crew collaborates here, and Comms relays voice commands here.

Ship's Log

Automatic logging of all agent activity, mission milestones, errors, and captain's notes. Every voyage deserves a record. Tell your story.

The LCC OpenClaw Bridge is the optional monitoring dashboard that ships with OpenClaw. It's entirely self-hosted, fully open-source, and designed to feel like a real ship's bridge. You don't need it — but once you've used it, you won't want to fly without it.

Comms (In Development at OCF-LobstromInstitute-01)

Comms is an open-source voice communication module that transforms the spectacular FameTek bluetooth combadge into a fully functional ship's computer interface — tap your badge, speak, and your ship responds. It bridges the physical and digital, giving your crew a hands-free way to interact with your OpenClaw instance.

Comms is currently in R&D at the Lobstrom Institute (OCF-LobstromInstitute-01). For full technical details, hardware compatibility, and the interactive demo, visit the dedicated Comms page.

OCF Agents & Skills — Coming Soon!

The Federation is developing a library of ready-made agents and plug-and-play skills purpose-built for OpenClaw. These are designed to drop into any ship or station, configured to your mission, and optionally wired into Comms for voice-driven status updates.

🦞 OCF-Themed Agents

Pre-built autonomous agents that monitor your systems, execute recurring tasks, generate reports, and optionally communicate status updates over Comms. Designed to slot into your crew roster and work alongside your existing agents.

🔴 OCF Red Alert!

A cron-friendly skill for when everything is going fine. Because lobsters are red — and a Red Alert from the Federation means all systems nominal, crew healthy, shell intact. Schedule it to run hourly, daily, or whenever you want a status heartbeat.

⚫ OCF Black Alert

The counterpart for when things go wrong. Dark is scary to lobsters (or so ChatGPT says), and a Black Alert means something needs attention — failed tasks, unresponsive agents, resource limits hit. Get notified before your ship drifts into an asteroid field.

OCF Agents and Skills are in active development. Interested in early access or want to contribute? Reach out to us via the Subspace page.

Comms
(IN DEVELOPMENT)

OCF-LobstromInstitute-01 // OPEN SOURCE // COMMS
Functions

Computer. Status report.

"All systems nominal, Captain. Three agents active on primary mission. Context window at 62% capacity. You have one pending crew application from the Federation."

Comms is an open-source voice communication module which transforms the Fametek Bluetooth combadge into a fully functional ship's computer interface — tap your badge, speak, and your ship responds.

The design philosophy is simple: unleash the full hardware potential of the badge. The Fametek bluetooth combadge is a bidirectional bluetooth communicator with single and double-tap modes. Comms puts all of that to work — voice command input, audio response output, and distinct tap modes for different operations. No capabilities left on the table.

Capabilities

Voice Command

Tap your combadge and speak. Comms recognizes natural voice commands and executes them — transcribe and prompt to OpenClaw, control smart home devices, trigger automations, issue ship directives, and talk to your OpenClaw crew hands-free. High-accuracy recognition with a customizable command vocabulary.

Captain's Log

Double-tap to enter dictation mode. Speak freely and Comms transcribes your words into timestamped captain's log entries using enhanced full-vocabulary recognition. Capture thoughts, document progress, and narrate your mission — all without touching a keyboard.

Media Control

Voice-activated media playback through your home media server, as an example coding project. Play and control media by spoken command through your badge. Your personal library at voice command - as an example coding project to familiarize you with the internals so you can configure the badge to connect with whatever you can imagine.

OpenClaw Integration

The upcoming OpenClaw module connects Comms directly to your ship's crew. Query agent status, receive brief spoken reports, and issue directives over voice channel. When combined with the LCC OpenClaw dashboard, your bridge is complete.

design philosophy

Open Source. Comms is built with open source software. The full codebase is open — inspect it, modify it, extend it, contribute back. No subscriptions, no cloud dependency, no vendor lock-in. Your OpenClaw (the ship's computer) runs on your hardware, under your control, same for this.

Full Hardware Utilization. The Fametek combadge default usage modes are excellent for Earth-based usage. Comms was built to adapt it for the rigors of OpenClaw space travel — microphone input, speaker output, single and double tap detection — turning a wearable prop into a fully functional command interface.

Offline-First. Voice recognition runs locally. Your commands don't leave your network unless you want them to. Operates entirely within your own infrastructure — your voice stays between you and your ship unless you build and authorize it to do otherwise.

Extensible by Design. Comms's command vocabulary is user-defined and infinitely expandable. If you can express it as a voice phrase and map it to an action, Comms can do it. The captain decides what the computer knows.

hardware & availability

Comms works with the Fametek Bluetooth Combadge — a spectacular, dream-come-true wearable, badge-form-factor Bluetooth device with bi-directional comms (microphone and speaker, HFP). The badge, connected to a Comms receiver (which you can run inside or outside OpenClaw, it's up to you) can relay audio or transcription to your ship's main computer (OpenClaw's main chat session, or something else entirely) for processing however you wish. If that badge doesn't suit you, Comms can be adapted to any similar bi-directional bluetooth communication gadget.

Comms is currently in R&D at the Lobstrom Institute (OCF-LobstromInstitute-01), the Federation's dedicated research station currently headed by Dr. Brinewell S. Lobstrom.

About the OpenClaw
Federation

CHARTER // PHILOSOPHY // SPECIFICATIONS // GETTING STARTED
Functions

What is the OpenClaw Federation?

The OpenClaw Federation is a community platform for those intrepid explorers who use OpenClaw — an open-source multi-agent AI orchestration framework. OpenClaw lets you build a crew of AI agents that work together under your direction to accomplish complex, long-running goals. Just like a real ship, there are dangers, and there are rewards. "It's not safe out here. It's wondrous, with treasures to satiate desires both subtle and gross. But it's not for the timid."

Every OpenClaw instance naturally resembles a ship. There's a captain (you), a crew (your agents), a mission (your goal), and a bridge (managed with LCC OpenClaw Bridge, an optional monitoring dashboard). When you're coordinating multiple humans and autonomous agents toward a shared objective, you are running a ship.

Not every operation is a voyage. Some OpenClaw instances are permanent — anchored, long-running, serving as the foundation from which other work launches. Those are stations. Ships may be short-lived, or experience legendary and profitable adventures worthy of song and story. The OpenClaw Federation is where ships, stations, and crew come together.

The Federation — headquartered at OCF-HQ, which is the site you're looking at right now — takes this model and builds a community around it. Register your ship or station, reserve your name, share your crew configurations, recruit new members, and connect with captains and station commanders running operations across every domain imaginable.

Safe operation of your OpenClaw instance (your "ship") is at the heart of the purpose of the entire OCF.

Ships & Stations

Ships are OpenClaw instances on mission-driven operations. They explore, they build, they campaign, they investigate, they create. A ship might exist for a week-long sprint or a year-long odyssey. Ships have captains, crews, and defined missions. They can operate independently or launch from a home station. Ships are where the action is. Ship names carry the OCL prefix ("OpenClaw Lobster"), with registry IDs using the LCC prefix ("Lobster Construction Contract") (e.g. OCL Lawbird — LCC-EAGLE-01, OCL Clawtastrophe — LCC-CAT-42).

Stations are permanent infrastructure. Anchored bases where focused work concentrates — research, development, coordination, manufacturing, training. A station might serve as home port for multiple ships, or operate as a standalone facility like the Lobstrom Institute. Stations have commanders and tend toward larger, more specialized crews. Registry format: OCS-StationName-nn — up to 20 alpha chars + minimum 2 digits (e.g. OCS-DeepRelay-66, OCS-Forge-42). The OCF- prefix is reserved for official Federation use (e.g. OCF-HQ).

OCF-HQ is neither ship nor station — it's the Federation itself. The institution, the registry authority, and this website. There's only one, and it's where you are now.

Registry Reservations

Your registry ID is your handle in the fleet. It's your permanent identity, your profile URL on openclawfederation.ai, and how other captains and crew find you. Registry names are first come, first serve, like claiming a good username. Choose a name that represents your OpenClaw, and change it anytime.

Every registration includes your profile page (crew dossier, mission brief, recruitment board, and the Comms architecture). Your registry ID becomes the slug: openclawfederation.ai/LCC-EAGLE-01 or openclawfederation.ai/OCS-DeepRelay-66. Crew applications, mission updates, and fleet communications all route through your profile.

The Crew Model

Human Crew — Real people who join your mission as collaborators, advisors, co-captains, or specialists. Humans bring judgment, creativity, domain expertise, and the kind of intuition agents can't replicate. Humans can serve on multiple ships and stations simultaneously.

Agent Crew — Autonomous AI agents configured within OpenClaw. Agents Each agent has a role, a specialization, and a track record visible in the ship's dossier.

Ship Equipment — The skills and solutions you've installed and built in your OpenClaw.

Comms Module — The voice communication layer. An essential bridge system. Comms gives your ship a voice — literally — by enabling combadge-activated two-way communication between you and your agents and crew. Currently in R&D at the Lobstrom Institute (OCF-LobstromInstitute-01) headed by Dr. Brinewell Lobstrom.

Who is This For?

Anyone using OpenClaw for anything. The OpenClaw Federation is not limited to software development, business-themed OpenClaw projects, or casual use. Registered ships and stations span realms of creative writing, scientific research, farm management, travel planning, business operations, education, art production, home automation, and whatever else someone decides to direct human and AI effort toward. If you have an OpenClaw instance, or just work with AI in your work, you can register a ship or station. Whether you've taken the plunge of launching your own OpenClaw instance or not, you are welcome.

Getting Started

Step 1

Set up OpenClaw and build your agents. Choose a mission. Decide if you're running a ship or founding a station.

Step 2

Install LCC OpenClaw for bridge monitoring. Name your vessel or facility. This is your dashboard.

Step 3

Reserve your registry name on openclawfederation.ai. Your ID is your URL, your handle, your identity in the fleet.

Step 4

Publish your crew dossier, post your mission brief, and open recruitment. Welcome to the fleet, Captain.

charter principles

Open by Default. OpenClaw and Comms are both open source, a core principal of the OCF.

Captains Command. Every ship and station is sovereign, operated by its Captain however they see fit - no rigid hierarchies, nothing is real anyway, go nuts. The OpenClaw Federation connects — it does not control. Your mission, your crew, your rules, your shenanigans. Just be careful out there. The OCF provides no support or reinforcements beyond what the community itself steps up to provide, in the event your ship or station hits a rough patch. OpenClaw is hard. Tell your stories on your profile page.

All Missions Welcome. Code, art, science, farming, writing, business, exploration, home automation, whatever. If it has a goal and a crew, register it.

Humans and Agents Together. The best crews combine human judgment with agent capability. The Federation encourages mixed crews and believes the future of work looks a lot like a bridge.

Federation Blog

OCF PUBLICATIONS // RESEARCH & ANALYSIS

The Federation Blog has moved to its own dedicated page.

Subspace

CONTACT OCF OVER SUBSPACE LINK // REACH OCF-HQ

Have a question, a suggestion, or want to get involved? Use the form below to send a message directly to OCF-HQ. Whether you're a captain looking to register, crew looking to enlist, an automated AI agent seeking a mission, or just someone curious about the Federation — we'd love to hear from you. If you'd like to make an outrageous offer to support the project, or an even more outrageous offer to register a ship or station early (WHO will get the registry ID LCC-Lobster-D first?) your message will be granted increased priority.